Archive for the amobee Category
Posted by: jamie wells in AdMob, JumpTap, amobee, greystripe, millennial media, nielsen, nokia, quattro, ringleader digital, scanbuy, third screen media, wikimobipedia
November 17th will mark Wikimobipedia.org’s six month anniversary, so I thought it’d be good to shoot you all an update on some of the progress we’ve made and some recent changes to the site.
95 Participating Companies and Counting! As of now there are 95 companies and organizations that have taken the time to build out pages on wikimobipedia.org – including developers, ad networks, publishers, industry organizations and agencies (see complete list at the bottom of this post). Very exciting!
Let’s keep the momentum going! Please link / deep link to Wikimobipedia.org pages to help with our discoverability and page rank with the major search engines – and tell a friend!
Site Changes. While the core site elements have remained relatively unchanged since launch, we have continually refined the UI for maximum usability. The only major change is that – due to a few tenacious spambots – we’re now requiring users register prior to creating or editing pages. A small change that has greatly reduced automated spam issues.
Social Media. As of today there are 227 fans of the Wikimobipedia Facebook Page and 40 followers to our recently built Twitter Feed. If you haven’t already, please fan up and/or follow us to help spread the word.
Top Twenty Most Popular Wikimobipedia.org Pages: Cudos to Mojiva for linking to their page from their website – this no doubt has contributed to organic discovery of their page in leading search engines – other participants, take note!
Complete List of Wikimobipedia Pages (note – some pages are more complete than others!):
Amobee, Winstar and Quattro Aim to Boost Position, Profitability.
Boost Mobile, the self-proclaimed “lifestyle-based telecommunications brand” focused on the prepaid (pay-as-you-go) US market, announced that they are partnering with Mobile Ad Serving Firm Amobee to bring their on deck mobile web advertising inventory to market – effective immediately – with Acura and Fox Searchlight Pictures already on board as advertisers.
Initially the Boost Mobile advertising inventory will consist of mobile web banner units, although it is well-known that Amobee’s “carrier grade” mobile ad server is fully-capable of serving far more interesting ad units, such as SMS sponsorship, mobile video ads and other enhanced units. Whether Boost ultimately decides to bring additional mobile ad formats remains to be seen.
In addition to the usual mobile web targeting parameters, such as content category and handset targeting, Amobee will leverage its direct carrier-relationship to provide more sophisticated mobile advertising services, including the highly sought-after “session-independent frequency cap.” No plans have been announced regarding more controversial approaches to mobile ad targeting, such location-based or behavioral targeting.
In a noteworthy move, Amobee has chosen to augment its current mobile ad sales partner Winstar Interactive with US-based Quattro Wireless. Our regular readers will recall that back in December of last year mobilestance predicted that Winstar alone would be unable to sell enough ads to satisfy Amobee’s business objectives, and that additional sales partners would ultimately be needed.
It is unclear how ad accounts will be divided between these Winstar and Quattro, but clearly Amobee will need to actively manage this process to avoid any awkward channel conflicts that might arise with multiple (and independent) sales organizations selling the same product to an overlapping customer base.
Analysis. As Boost Mobile is a wholly owned division of Sprint Wireless, Amobee is well positioned to unseat current US legacy “on deck” mobile ad serving companies – specifically Enpocket (now Nokia), who currently manages all the on deck WAP inventory on Sprint – as well as Third Screen Media / AOL, who manages (and sometimes sells) the Verizon Wireless on deck inventory.
Quattro Wireless, who will be celebrating its first birthday in May of this year, has already impressed many with a series of strong moves – including their launch with P&G and Univision Movil, their long term / tail GetMobile platform, and the securing of key talent. Together with Amobee’s well-distributed technology and Boost’s highly attractive audience, these players just might have what it takes to achieve the ultimate (and so far elusive) goal in the mobile advertising marketplace: serious profitability.
Posted by: jamie wells in advertising, amobee, android, apple, at&t, google, iPhone, microsoft, mms, nokia, research, verizon, yahoo
The slow news week after Christmas is notorious for the oft-derided “year in X” reports, but rather than take time exploring the value of such “Remembrance(s) of Things (less than a year) Past,” mobilestance.com would like to take the time to indulge in our own year end recap of the most notable US Mobile Marketing developments in 2007 (and yes, the illustration on the left depicts “Old Man 2007″ knowingly handing an iPhone to “Baby New Year 2008″).
And what a year 2007 has been. Between the flurry of VC and M&A activity, the reality of a declining global ringtone market and the re-orgs that followed, the explosion of ad supported business models, growth in consumer use of key mobile data services, notable marketplace exits, divestitures and bankruptcies, new entrants in the wireless space (yes, I’m talking about Apple here), and the aggressive moves on the part of the internet portals (most notably Google, but also Yahoo and even AOL and IAC), 2007 may yet be remembered as the year mobile finally “happened” -much to the delight of the Business 2.0 crowd.
After reviewing the list please take a second and weigh in on what you feel was the most important Mobile Marketing event of ’07 by participating in the poll at the end of the piece. Also, since 2007 was such a busy year no doubt there’s plenty more that could be added to this list… that said feel free to leave a comment if you’d like to add some additional insight or if you feel something crucial has been overlooked.
Thanks much… and now without further delay, mobilestance.com proudly presents “The 2007 US Mobile Marketing Game Changers.”
- Google Steps it up. Not content to merely sit on the sidelines and play by the rules set forth by the US carriers, the search giant spent much of 2007 re-writing the rules of the US wireless industry. With their conspicuous “open access” lobbying effort, leadership in the Open Handset Alliance, the launch of their open Android platform, and their plans to enter the upcoming 700 MHz US wireless spectrum auction has a legitimate player, Google has stirred the 2007 US wireless pot like no other single corporate entity. While it remains to be seen as what will ultimately come of its aggressive moves in the space (although it seems Google has single-handily forced the biggest hole to date in Verizon’s vaunted walled garden) , it is clear that Google is determined to usher in a far more flexible (read: marketer-friendly) US wireless marketplace… a market that will likely be a boon to innovative third party mobile application developers, hybridized business models, and – most importantly – accelerate consumer adoption of “beyond voice” mobile services.
- The Rise of MMS. 2007 was the year that US consumers finally got behind MMS in large numbers, exiting news for marketers not satisfied with the simple Joys of Text. In November of 2007 the MMA reported 33% of all US mobile phone users reporting monthly use of “Picture and/or Video Messaging” – that’s up dramatically from a paltry 16% in 2006. In the younger demographic segments the numbers are even more attractive, with monthly usage peaking in the 18-24 year old group at an astounding 55%. So what does this mean? Bottom line, now that MMS has reached critical mass in the US marketers are free to (finally) capitalize on the expanded interactive and multimedia prowess of the enhanced messaging channel. The possibilities are endless… everything from moblogging, MMS-based couponing, photo contests, video alerts, pattern recognition, html email-type CRM communications and so much more. Sure, there’s nothing actually new with all of these tactics… but now we’re talking about the difference between MMS-based marketing campaigns with real ROI back to the brands, versus the eternally frustrating”test campaigns” of earlier years.
- Enter the iPhone. So much has has already been written on the sleek Apple device that it’s become extremely difficult to assess its actual impact. Never mind the recent eye-popping stats released on the iPhone’s disproportionate share of the overall browsing universe, or recent efforts (while fascinating and seemingly quite worthwhile) by marketers to leverage the device to deliver hypertargeted messaging to the forward-leaning, early-adopting, free-with-the-dollars demographic. No, the real impact of the device lies in it serving as a “showroom model” for the full potential of the mobile marketing channel. An independently sold (from the carriers, mind you) Wi-Fi/GSM hybrid with a beautiful touch screen, snappy web browser (snail-like AT&T EDGE network speeds notwithstanding), usable video, music and photo management options… and coming in February, a public SDK for the development of third party applications and a (rumored) flash plug-in for the device’s browser – a first for the “mobile” web (and hey just because it’s the holidays let’s not get into a debate on what is or is not actually the “mobile” web – for now let’s just go with it). It’s amazing how quickly the standard for what is “possible” in mobile has been raised since the release of the iPhone less than six months ago – and how what once passed for cutting edge has so rapidly become not simply dated, but altogether irrelevant. More than any other event in the mobile marketing industry’s short history, the entrance of the iPhone has fueled a frenzy of interest in the space – both from brands and agencies alike. The motivational equivalent of the ‘69 moon landing… with all the junior rocket scientists that followed.
- Mobile Advertising Comes of Age. After a few years of luring in the shadows of the mobile marketing industry, the mobile advertising market became incredibly hot in 2007, punctuated by major acquisitions by leading interactive and mobile firms, as well as a dizzying array of venture-fueled deals in the space. The two leaders in the nascent mobile advertising industry, Third Screen Media and Enpocket were promptly acquired by AOL and Nokia, respectively – while Microsoft, once again outmaneuvered in the interactive ad firm acquisitions game, was forced to settle on European Mobile Ad Firm Screen Tonic. The remaining independent mobile ad firms were also firing on all cylinders, with Amobee, Millennial Media, AdMob, Greystripe, and Quattro Wireless all expanding on the heels of fresh investment capital raised in ‘07. Newspaper giant Gannett made a major investment in SMS-based ad firm 4INFO, while Google and Yahoo played a bit of small ball (we can gut Google a little slack here… they’ve been busy rewriting the rulebook for much of the rest of the mobile industry after all). The former taking the much anticipated step of expanding AdSense into the “mobile web,” while Yahoo! announced mobile publisher services and plans to integrate mobile inventory into their Panama ad platform. As for the internet display advertising giants, DoubleClick (soon to be Google) launched their publisher platform, while aQuantitative’s Accipiter Unit (now owned by Microsoft) tied up with NYC-based MoPhap to bring mobile capabilities to their publisher-side interactive ad serving platform. Add daily press releases by major web publishers bringing mobile inventory online, and I think you get this picture: 2007 was the year that nearly everybody in the space simply had to have a mobile adverting play. Sure, there was a bit of herd mentality going on, and no doubt we’re in for… shall we say, a bit of a “correction” in the coming years (this kind of activity surely cannot be sustained indefinitely) – but regardless, the business and technological systems are now in place for brands to reach out and communicate directly with consumers via the mobile handset. Keep in mind this is very different than previous (primarily SMS-based) mobile marketing activity that simply leveraged mobile as a direct response channel activating other forms of media such as television, print and radio (as so eloquently described by Jeff Minsky of OMD in a then accurate but increasingly outdated assessment of the channel – sorry Jeff, but I couldn’t take that one lying down!). Using mobile as a broadcast-type media may be a bit controversial to some, but as long as there remains checks and balances with regard to consumer privacy (yes, the carriers seem to be pulling their weight here, although some needed to be prodded a bit on the subject) an effective system of reaching consumers via their mobile devices should flourish in the months, years and decades to come.
Reader Poll – 2007 Mobile Marketing Game Changers
What was the biggest game changer in ‘07?
- Enter the iPhone (50%, 24 Votes)
- Mobile Advertising Comes of Age (33%, 16 Votes)
- None of the Above (10%, 5 Votes)
- Google Steps it Up (4%, 2 Votes)
- The Rise of MMS (2%, 1 Votes)
Total Voters: 48
Amobee Media Systems has selected Winstar, known primarily as a niche online advertising and production firm, to rep their mobile advertising inventory (release). You may recall that that Vodaphone and Telefonica both made strategic minority investments in Amobee a few weeks ago, announcing that Amobee would be rolling out ad services for the carriers’ inventory in Greece, Czech Republic and Spain markets.
Amobee’s play has always been to go after carrier deals, as that’s where the bulk of the mobile ad inventory is at present, and it also allows the company to offer integrated ad packages across most mobile touch points (MMS, SMS, WEB) – a level of integration that’s rare in today’s marketplace. The challenge Winstar (and therefore Amobee) will face is that (so far) the most difficult part in the mobile advertising value chain has not been procuring the inventory… it’s been selling it. Both EnPocket (now Nokia) and Third Screen Media (now AOL) enjoyed early successes in securing large swaths of carrier inventory, only to run into problems on the sell-side. Tales of <20% sell thru on any given month were not uncommon.
Of course neither of these two scenarios involved the type of “integrated mobile ad packages” that Amobee brings to the table with their “carrier-grade technology.” That being said, my hunch is that Winstar has bitten off far more than it can chew, and that Amobee took an unnecessary risk in going with a small player… a larger online ad network could obviously do a better job repping the mobile inventory, but would give Amobee a smaller cut of the revenue.
Amobee seems to be following the same business model as their carrier partners: tie up smaller players and take a bigger piece of the pie… forgoing (short and mid term) gross revenues for larger (long term) revenue shares.
Of course if Winstar really under performs I’m sure Amobee will be free to find additional partners to help sell the inventory.